Inspector – this is where you customize aspects of each element that is in the scene. by clicking Create under the Project window. Project – shows the files being used for the game. This can also be done by using the GameObject dropdown menu at the top of the screen. You can create new elements by clicking Create and selecting the type of object you want. Hierarchy – lists all elements you have added to the scene. You can test out your game in this window by clicking the Play button in the top, center of the screen. Game – shows the view that the main camera sees when the game is playing. There is a block in the upper right corner showing the spatial orientation of the scene. It shows what elements you have in your game and where they are relative to each other. Scene – this is where the game making happens. See the five pictures at the top of the step for images of each window. They are the Scene, Game, Hierarchy, Project, and Inspector windows. There are five main windows that you are using most of the time with Unity. I like the Tall layout, though I find it helpful to put the Game view below the Scene view.
Alternatively, you can use the default layouts provided with Unity by clicking the drop bar under Layout in the top left of the screen. Every window can be clicked and dragged into position.
The first thing you may want to do is customize the layout.